Now you can right click on the blank Resources area -> Import -> From file. Open S3PE and create a new package by going into File -> Newġ0. compblend files in the same location as your exported XML files:ĩ. I recommend you choose Yes, in order to make the S3PE importing step easier.Ĩ. You will be asked if you want to format the filenames in a way that you can easily import them into a S3PE package: This is why I recommend you create as many as you want at once while you're in-game.ħ. They should be in your Documents/Electronic Arts/The Sims 3 folder. Open the FacePresetEditor tool, head to Tools -> Batch Convert XMLs and locate the presets you exported from inside the game. You can now continue creating as many presets as you want by repeating the previous steps. Hit enter and you should get a pop-up notifying you of the category of the new preset and where it was stored:ĥ. Open the console with Ctrl+Shift+C and type "presetexport (Name of your preset, without spaces)" like so:Ĥ. Say, if you want to create a mouth preset, head to the mouth panel:ģ. Open the CAS panel of the region you wish to create a preset for. We will be creating presets from their face.Ģ. In TS3, go into CAS and edit a Sim's face to your liking.
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